About
I’m a 3D animator located in Metro Vancouver with a passion for creating and animating dynamic body mechanics and acting shots. My passion for the medium was born from my attachment to video games and films alongside the rapidly growing online communities from the late 2000s to now. Small independent animations on sites like “YouTube“ and “Newgrounds” really shaped my inspiration for art as a whole and because of that, I probably wouldn’t have attempted to practice both animation and digital art.
Ever since then I picked up digital art around 2017 and haven’t stopped since, and during high school, I would slowly find my interest in 3D Animation in classes that taught Maya. Sometimes during study period, I would go back to the electronics classrooms and boot up a PC that had Maya Installed just to learn random stuff about the software.
And as of now, I’ve graduated from Capilano University’s 3D Animation program and gained some industry experience along the way from some amazing collaborators.
When I’m not practicing animation, I like to practice and create digital art and learn obscure gaming trivia and development histories from different studios.